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UDPNotify

[Source]

Notifications for UDP connections.

For an example of using this class please see the documentatoin for the UDPSocket actor.

interface ref UDPNotify

Public Functions

listening

[Source]

Called when the socket has been bound to an address.

fun ref listening(
  sock: UDPSocket ref)
: None val

Parameters

Returns


not_listening

[Source]

Called if it wasn't possible to bind the socket to an address.

It is expected to implement proper error handling. You need to opt in to ignoring errors, which can be implemented like this:

fun ref not_listening(sock: UDPSocket ref) =>
  None
fun ref not_listening(
  sock: UDPSocket ref)
: None val

Parameters

Returns


received

[Source]

Called when a datagram is received on the socket.

data is truncated to the socket's read buffer size -- the size argument to the UDPSocket listen constructors, default 1024. A datagram larger than that buffer is delivered as its first size bytes; the remainder is silently discarded. This is true on every platform, and there is currently no way to tell from this callback that truncation happened or how many bytes were lost. To receive whole datagrams, size the read buffer to your protocol's largest expected datagram (the UDP maximum is 65507 bytes for IPv4).

fun ref received(
  sock: UDPSocket ref,
  data: Array[U8 val] iso,
  from: NetAddress val)
: None val

Parameters

Returns


closed

[Source]

Called when the socket is closed.

fun ref closed(
  sock: UDPSocket ref)
: None val

Parameters

Returns