use "collections"
primitive FileCreate
fun value(): U32 => 1 << 0
primitive FileChmod
fun value(): U32 => 1 << 1
primitive FileChown
fun value(): U32 => 1 << 2
primitive FileLink
fun value(): U32 => 1 << 3
primitive FileLookup
fun value(): U32 => 1 << 4
primitive FileMkdir
fun value(): U32 => 1 << 5
primitive FileRead
fun value(): U32 => 1 << 6
primitive FileRemove
fun value(): U32 => 1 << 7
primitive FileRename
fun value(): U32 => 1 << 8
primitive FileSeek
fun value(): U32 => 1 << 9
primitive FileStat
fun value(): U32 => 1 << 10
primitive FileSync
fun value(): U32 => 1 << 11
primitive FileTime
fun value(): U32 => 1 << 12
primitive FileTruncate
fun value(): U32 => 1 << 13
primitive FileWrite
fun value(): U32 => 1 << 14
primitive FileExec
fun value(): U32 => 1 << 15
type FileCaps is Flags[
( FileCreate
| FileChmod
| FileChown
| FileLink
| FileLookup
| FileMkdir
| FileRead
| FileRemove
| FileRename
| FileSeek
| FileStat
| FileSync
| FileTime
| FileTruncate
| FileWrite
| FileExec
),
U32 ]