use @pony_os_stdin_setup[Bool]()
use @pony_os_stdout_setup[None]()
class val Env
"""
An environment holds the command line and other values injected into the
program by default by the runtime.
"""
let root: AmbientAuth
"""
The root capability.
"""
let input: InputStream
"""
Stdin represented as an actor.
"""
let out: OutStream
"""Stdout"""
let err: OutStream
"""Stderr"""
let args: Array[String] val
"""The command line used to start the program."""
let vars: Array[String] val
"""The program's environment variables."""
let exitcode: {(I32)} val
"""
Sets the environment's exit code. The exit code of the root environment will
be the exit code of the application, which defaults to 0.
"""
new _create(
argc: U32,
argv: Pointer[Pointer[U8]] val,
envp: Pointer[Pointer[U8]] val)
=>
"""
Builds an environment from the command line. This is done before the Main
actor is created.
"""
root = AmbientAuth._create()
@pony_os_stdout_setup()
input = Stdin._create(@pony_os_stdin_setup())
out = StdStream._out()
err = StdStream._err()
args = _strings_from_pointers(argv, argc.usize())
vars = _strings_from_pointers(envp, _count_strings(envp))
exitcode = {(code: I32) => @pony_exitcode(code) }
new val create(
root': AmbientAuth,
input': InputStream, out': OutStream,
err': OutStream, args': Array[String] val,
vars': Array[String] val,
exitcode': {(I32)} val)
=>
"""
Build an artificial environment. A root capability must be supplied.
"""
root = root'
input = input'
out = out'
err = err'
args = args'
vars = vars'
exitcode = exitcode'
fun tag _count_strings(data: Pointer[Pointer[U8]] val): USize =>
if data.is_null() then
return 0
end
var i: USize = 0
while
let entry = data._apply(i)
not entry.is_null()
do
i = i + 1
end
i
fun tag _strings_from_pointers(
data: Pointer[Pointer[U8]] val,
len: USize)
: Array[String] iso^
=>
let array = recover Array[String](len) end
var i: USize = 0
while i < len do
let entry = data._apply(i = i + 1)
array.push(recover String.copy_cstring(entry) end)
end
array